502 regels
11 KiB
JavaScript
Executable File
502 regels
11 KiB
JavaScript
Executable File
/**
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* Tools.js
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*
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* Copyright, Moxiecode Systems AB
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* Released under LGPL License.
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*
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* License: http://www.tinymce.com/license
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* Contributing: http://www.tinymce.com/contributing
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*/
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/**
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* This class contains various utlity functions. These are also exposed
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* directly on the tinymce namespace.
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*
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* @class tinymce.util.Tools
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*/
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define("tinymce/util/Tools", [], function() {
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/**
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* Removes whitespace from the beginning and end of a string.
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*
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* @method trim
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* @param {String} s String to remove whitespace from.
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* @return {String} New string with removed whitespace.
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*/
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var whiteSpaceRegExp = /^\s*|\s*$/g;
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var trim = function(str) {
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return (str === null || str === undefined) ? '' : ("" + str).replace(whiteSpaceRegExp, '');
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};
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/**
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* Returns true/false if the object is an array or not.
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*
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* @method isArray
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* @param {Object} obj Object to check.
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* @return {boolean} true/false state if the object is an array or not.
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*/
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var isArray = Array.isArray || function(obj) {
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return Object.prototype.toString.call(obj) === "[object Array]";
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};
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/**
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* Checks if a object is of a specific type for example an array.
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*
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* @method is
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* @param {Object} o Object to check type of.
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* @param {string} t Optional type to check for.
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* @return {Boolean} true/false if the object is of the specified type.
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*/
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function is(o, t) {
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if (!t) {
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return o !== undefined;
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}
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if (t == 'array' && isArray(o)) {
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return true;
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}
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return typeof(o) == t;
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}
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/**
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* Converts the specified object into a real JavaScript array.
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*
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* @method toArray
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* @param {Object} obj Object to convert into array.
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* @return {Array} Array object based in input.
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*/
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function toArray(obj) {
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var array = [], i, l;
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for (i = 0, l = obj.length; i < l; i++) {
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array[i] = obj[i];
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}
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return array;
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}
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/**
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* Makes a name/object map out of an array with names.
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*
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* @method makeMap
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* @param {Array/String} items Items to make map out of.
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* @param {String} delim Optional delimiter to split string by.
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* @param {Object} map Optional map to add items to.
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* @return {Object} Name/value map of items.
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*/
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function makeMap(items, delim, map) {
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var i;
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items = items || [];
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delim = delim || ',';
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if (typeof(items) == "string") {
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items = items.split(delim);
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}
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map = map || {};
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i = items.length;
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while (i--) {
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map[items[i]] = {};
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}
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return map;
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}
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/**
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* Performs an iteration of all items in a collection such as an object or array. This method will execure the
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* callback function for each item in the collection, if the callback returns false the iteration will terminate.
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* The callback has the following format: cb(value, key_or_index).
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*
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* @method each
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* @param {Object} o Collection to iterate.
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* @param {function} cb Callback function to execute for each item.
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* @param {Object} s Optional scope to execute the callback in.
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* @example
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* // Iterate an array
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* tinymce.each([1,2,3], function(v, i) {
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* console.debug("Value: " + v + ", Index: " + i);
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* });
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*
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* // Iterate an object
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* tinymce.each({a: 1, b: 2, c: 3], function(v, k) {
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* console.debug("Value: " + v + ", Key: " + k);
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* });
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*/
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function each(o, cb, s) {
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var n, l;
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if (!o) {
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return 0;
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}
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s = s || o;
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if (o.length !== undefined) {
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// Indexed arrays, needed for Safari
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for (n=0, l = o.length; n < l; n++) {
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if (cb.call(s, o[n], n, o) === false) {
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return 0;
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}
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}
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} else {
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// Hashtables
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for (n in o) {
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if (o.hasOwnProperty(n)) {
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if (cb.call(s, o[n], n, o) === false) {
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return 0;
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}
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}
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}
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}
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return 1;
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}
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/**
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* Creates a new array by the return value of each iteration function call. This enables you to convert
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* one array list into another.
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*
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* @method map
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* @param {Array} a Array of items to iterate.
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* @param {function} f Function to call for each item. It's return value will be the new value.
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* @return {Array} Array with new values based on function return values.
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*/
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function map(a, f) {
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var o = [];
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each(a, function(v) {
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o.push(f(v));
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});
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return o;
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}
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/**
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* Filters out items from the input array by calling the specified function for each item.
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* If the function returns false the item will be excluded if it returns true it will be included.
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*
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* @method grep
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* @param {Array} a Array of items to loop though.
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* @param {function} f Function to call for each item. Include/exclude depends on it's return value.
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* @return {Array} New array with values imported and filtered based in input.
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* @example
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* // Filter out some items, this will return an array with 4 and 5
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* var items = tinymce.grep([1,2,3,4,5], function(v) {return v > 3;});
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*/
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function grep(a, f) {
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var o = [];
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each(a, function(v) {
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if (!f || f(v)) {
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o.push(v);
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}
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});
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return o;
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}
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/**
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* Creates a class, subclass or static singleton.
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* More details on this method can be found in the Wiki.
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*
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* @method create
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* @param {String} s Class name, inheritage and prefix.
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* @param {Object} p Collection of methods to add to the class.
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* @param {Object} root Optional root object defaults to the global window object.
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* @example
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* // Creates a basic class
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* tinymce.create('tinymce.somepackage.SomeClass', {
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* SomeClass: function() {
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* // Class constructor
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* },
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*
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* method: function() {
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* // Some method
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* }
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* });
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*
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* // Creates a basic subclass class
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* tinymce.create('tinymce.somepackage.SomeSubClass:tinymce.somepackage.SomeClass', {
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* SomeSubClass: function() {
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* // Class constructor
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* this.parent(); // Call parent constructor
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* },
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*
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* method: function() {
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* // Some method
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* this.parent(); // Call parent method
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* },
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*
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* 'static': {
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* staticMethod: function() {
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* // Static method
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* }
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* }
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* });
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*
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* // Creates a singleton/static class
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* tinymce.create('static tinymce.somepackage.SomeSingletonClass', {
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* method: function() {
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* // Some method
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* }
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* });
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*/
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function create(s, p, root) {
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var t = this, sp, ns, cn, scn, c, de = 0;
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// Parse : <prefix> <class>:<super class>
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s = /^((static) )?([\w.]+)(:([\w.]+))?/.exec(s);
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cn = s[3].match(/(^|\.)(\w+)$/i)[2]; // Class name
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// Create namespace for new class
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ns = t.createNS(s[3].replace(/\.\w+$/, ''), root);
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// Class already exists
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if (ns[cn]) {
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return;
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}
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// Make pure static class
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if (s[2] == 'static') {
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ns[cn] = p;
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if (this.onCreate) {
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this.onCreate(s[2], s[3], ns[cn]);
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}
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return;
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}
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// Create default constructor
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if (!p[cn]) {
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p[cn] = function() {};
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de = 1;
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}
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// Add constructor and methods
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ns[cn] = p[cn];
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t.extend(ns[cn].prototype, p);
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// Extend
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if (s[5]) {
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sp = t.resolve(s[5]).prototype;
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scn = s[5].match(/\.(\w+)$/i)[1]; // Class name
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// Extend constructor
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c = ns[cn];
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if (de) {
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// Add passthrough constructor
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ns[cn] = function() {
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return sp[scn].apply(this, arguments);
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};
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} else {
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// Add inherit constructor
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ns[cn] = function() {
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this.parent = sp[scn];
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return c.apply(this, arguments);
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};
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}
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ns[cn].prototype[cn] = ns[cn];
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// Add super methods
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t.each(sp, function(f, n) {
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ns[cn].prototype[n] = sp[n];
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});
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// Add overridden methods
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t.each(p, function(f, n) {
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// Extend methods if needed
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if (sp[n]) {
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ns[cn].prototype[n] = function() {
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this.parent = sp[n];
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return f.apply(this, arguments);
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};
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} else {
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if (n != cn) {
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ns[cn].prototype[n] = f;
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}
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}
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});
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}
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// Add static methods
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/*jshint sub:true*/
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t.each(p['static'], function(f, n) {
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ns[cn][n] = f;
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});
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}
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/**
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* Returns the index of a value in an array, this method will return -1 if the item wasn't found.
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*
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* @method inArray
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* @param {Array} a Array/Object to search for value in.
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* @param {Object} v Value to check for inside the array.
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* @return {Number/String} Index of item inside the array inside an object. Or -1 if it wasn't found.
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* @example
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* // Get index of value in array this will alert 1 since 2 is at that index
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* alert(tinymce.inArray([1,2,3], 2));
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*/
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function inArray(a, v) {
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var i, l;
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if (a) {
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for (i = 0, l = a.length; i < l; i++) {
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if (a[i] === v) {
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return i;
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}
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}
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}
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return -1;
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}
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function extend(obj, ext) {
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var i, l, name, args = arguments, value;
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for (i = 1, l = args.length; i < l; i++) {
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ext = args[i];
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for (name in ext) {
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if (ext.hasOwnProperty(name)) {
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value = ext[name];
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if (value !== undefined) {
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obj[name] = value;
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}
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}
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}
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}
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return obj;
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}
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/**
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* Executed the specified function for each item in a object tree.
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*
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* @method walk
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* @param {Object} o Object tree to walk though.
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* @param {function} f Function to call for each item.
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* @param {String} n Optional name of collection inside the objects to walk for example childNodes.
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* @param {String} s Optional scope to execute the function in.
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*/
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function walk(o, f, n, s) {
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s = s || this;
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if (o) {
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if (n) {
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o = o[n];
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}
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each(o, function(o, i) {
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if (f.call(s, o, i, n) === false) {
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return false;
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}
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walk(o, f, n, s);
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});
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}
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}
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/**
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* Creates a namespace on a specific object.
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*
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* @method createNS
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* @param {String} n Namespace to create for example a.b.c.d.
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* @param {Object} o Optional object to add namespace to, defaults to window.
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* @return {Object} New namespace object the last item in path.
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* @example
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* // Create some namespace
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* tinymce.createNS('tinymce.somepackage.subpackage');
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*
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* // Add a singleton
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* var tinymce.somepackage.subpackage.SomeSingleton = {
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* method: function() {
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* // Some method
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* }
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* };
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*/
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function createNS(n, o) {
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var i, v;
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o = o || window;
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n = n.split('.');
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for (i=0; i<n.length; i++) {
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v = n[i];
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if (!o[v]) {
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o[v] = {};
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}
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o = o[v];
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}
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return o;
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}
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/**
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* Resolves a string and returns the object from a specific structure.
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*
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* @method resolve
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* @param {String} n Path to resolve for example a.b.c.d.
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* @param {Object} o Optional object to search though, defaults to window.
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* @return {Object} Last object in path or null if it couldn't be resolved.
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* @example
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* // Resolve a path into an object reference
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* var obj = tinymce.resolve('a.b.c.d');
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*/
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function resolve(n, o) {
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var i, l;
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o = o || window;
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n = n.split('.');
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for (i = 0, l = n.length; i < l; i++) {
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o = o[n[i]];
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if (!o) {
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break;
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}
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}
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return o;
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}
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/**
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* Splits a string but removes the whitespace before and after each value.
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*
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* @method explode
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* @param {string} s String to split.
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* @param {string} d Delimiter to split by.
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* @example
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* // Split a string into an array with a,b,c
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* var arr = tinymce.explode('a, b, c');
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*/
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function explode(s, d) {
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if (!s || is(s, 'array')) {
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return s;
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}
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return map(s.split(d || ','), trim);
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}
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return {
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trim: trim,
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isArray: isArray,
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is: is,
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toArray: toArray,
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makeMap: makeMap,
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each: each,
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map: map,
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grep: grep,
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inArray: inArray,
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extend: extend,
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create: create,
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walk: walk,
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createNS: createNS,
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resolve: resolve,
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explode: explode
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};
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}); |